Dark

El Shaddoll Winda

1 "Shaddoll" monster + 1 DARK monster
Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
ATK: 2200 DEF: 800
El Shaddoll Winda

Decks with El Shaddoll Winda

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