Trap

Dark Contract with Errors

Continuous Trap
Once per turn, if you control a "D/D" monster: You can negate all Trap Card effects on the field (other than this card's) for the rest of this turn (even if this card leaves the field). Once per turn, during your Standby Phase: Take 1000 damage.
Dark Contract with Errors

Decks with Dark Contract with Errors

Most popular Decks based on the Current Meta, across all Ranks.