Light

Super Anti-Kaiju War Machine Mecha-Dogoran

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while your opponent controls a "Kaiju" monster. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; equip 1 "Kaiju" monster from your hand or GY to this card. Gains ATK equal to the combined original ATK of the "Kaiju" monsters equipped to it by this effect.
ATK: ? DEF: 2000
Super Anti-Kaiju War Machine Mecha-Dogoran

Decks with Super Anti-Kaiju War Machine Mecha-Dogoran

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Main Deck (25)
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Main Deck (25)
Extra Deck (10)