Trap

Joker's Wild

Normal Trap
During the Main or Battle Phase: Send 1 Spell from your Deck to the GY that mentions all of "Queen's Knight", "King's Knight", and "Jack's Knight"; this effect becomes that card's activation effect. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Wild" once per turn.
Joker's Wild

Decks with Joker's Wild

Most popular Decks based on the Current Meta, across all Ranks.
Main Deck (25)
Extra Deck (10)
Main Deck (25)
Extra Deck (10)
Main Deck (25)
Extra Deck (10)
Main Deck (25)
Extra Deck (10)