Psychic Nightmare
1 Tuner + 1+ non-Tuner Psychic monsters Once per turn, during your Main Phase: You can pick 1 random card in your opponent's hand and call a card type (Monster, Spell, or Trap), and if you call it right, this card gains 1000 ATK until the end of your opponent's next turn.ATK: 2400 DEF: 1800
